AI Insights · Timothy · July 2024
Top 5 Arcade Racing Apps on Android in Guatemala: Q2 2024
Discover the performance of the top 5 arcade racing applications on Android in Guatemala during Q2 2024, based on Sensor Tower data.
The second quarter of 2024 saw interesting trends in the performance of the top 5 arcade racing applications on the Android platform in Guatemala. Based on Sensor Tower data, here's a detailed look at their downloads, revenue, and weekly active users.
Race Master 3D - Car Racing by SayGames Ltd experienced a dynamic quarter. Downloads showed a significant upward trend, starting at around 15K in early April and peaking at nearly 29K by the end of June. Weekly active users also saw an impressive rise from approximately 119K to 136K. The app's weekly revenue fluctuated, peaking at $48 in late April and stabilizing around $34 by the end of the quarter.
Car Race 3D: Car Racing from Zego Studio demonstrated a steady increase in both downloads and active users. Downloads grew from about 7K in early April to nearly 19K by late June. Weekly active users followed a similar pattern, increasing from around 20K to 38K. Revenue saw a notable spike in June, reaching $33 in the final week.
Street Racing 3D by JoyTap Inc. had a mixed performance. Downloads started at around 12K in April but dipped to approximately 6K by the end of June. Weekly active users also saw a decline, dropping from around 44K to 29K over the quarter. Revenue remained minimal, with occasional small spikes.
Real Car Driving: Race City 3D from Botanica Global saw fluctuating numbers. Downloads peaked at about 12K in mid-May but dropped significantly to zero by the end of June. Weekly active users reached a high of 27K in mid-May but fell to around 17K by the quarter's end. Revenue showed minimal activity, with occasional earnings in the single digits.
Ramp Car Games: GT Car Stunts by Fun Drive Games displayed a steady increase in both downloads and active users. Downloads grew from about 6.5K in early April to over 9K by late June. Weekly active users rose from approximately 38K to 46K. Revenue remained negligible throughout the quarter.
For more insights and detailed reports, visit Sensor Tower.